functiongetPoint(hash) {
// In 1 of 15 games the game crashes instantly.
if (divisible(hash, 15)) return0;

// Use the most significant 52-bit from the hash to calculate the crash point
let h = parseInt(hash.slice(0, 52 / 4), 16);
let e = Math.pow(2, 52);

constpoint = (
Math.floor((100 * e - h) / (e - h)) / 100
).toFixed(2);

return point;
}

constpoint = getPoint(hash);
return (
<tr>
<tdstyle={{ color: point < 2 ? "red" : "green" }}>
{point}
</td>
<td>{seed}</td>
<td>{hash}</td>
</tr>
);